Wizard/Sorcerer Spells

The following is a list of modified and unique wizard/sorcerer spells.

Level 0
Unchanged.

Negative Energy Ray
Caster level cap raised from 9 to 15.

Flame Weapon
Changed from 1d4+1 per caster level (max 10) to a flat +1 per caster level (max 8).

Melf's Acid Arrow
Damaged changed from 3d6+1d6 per round to 1d4 per caster level+1d6 per caster level per round.

Web
Spell duration decreased.

Fireball
Damage changed from d6 to d12. Caster level cap begins raising again from level 30-40. Does 20d12 damage at 40.

Lightning Bolt
Caster level cap begins raising again from level 30-40. Does 20d6 damage at 40.

Elemental Shield
Special function for level 10 Pale Master: Damage capped at 10+1d6.

Engulfing Flames - Custom Spell
Details under investigation.

Ice Storm
Base damage raised from 3d6 bludgeon and 2d6 cold to 5d6 bludgeon and 4d6 cold.

Ball Lightning
Damage changed from 1d6 electrical per caster level (max 15) to 1d6 sonic per caster level (max 30).

Cone of Cold
Damage changed from d6 to d8. Caster level cap begins raising again from level 30-40. Does 25d8 damage at 40.

Mestil's Acid Sheath
Special function for level 10 Pale Master: Damage capped at 10+1d6.

Chain Lightning
Damage changed from d6 to d8.

Flesh to Stone
Duration changed from permanent to 1d4+5 rounds.

Greater Stoneskin
Changed from DR 20/+5 to DR 20/+7

Summon Creature VI
Summoned creature buffed.

Tenser's Transformation
Caster receives the following effects:
 * +1 attack per four caster levels
 * +4 natural AC
 * +5 Fort save
 * 1d6 bonus HP per caster level
 * +2d4 Str and Dex
 * 2 additional attacks per round

Cluster Bomb - Custom Spell
Details under investigation.

Delayed Blast Fireball
Caster level cap begins raising again from level 30-40. Does 30d6 damage at 40.

Summon Creature VII
Summoned creature buffed.

Create Undead
Summoned creature buffed.

Greater Sanctuary
Duration set to 4 rounds, or 8 rounds if extended. 120 second timer imposed between casts.

Horrid Wilting
Caster level cap begins raising again from level 30-40. Does 35d8 damage at 40.

Incendiary Cloud
Damage changed from 4d6 per round to 5d10 per round.

Premonition
Changed from DR 30/+5 to DR 30/+7.

Summon Creature VIII
Summoned creature buffed.

Teleportation - Custom Spell
Teleports caster to the selected location, up to approximately one full screen away.

Gate
Summoned creature buffed. New creature summoned at caster level 30 and 35.

Isaac's Massive Missile Storm - Custom Spell
Summons a massive storm of missiles (1/level, cap of 25) that each deal increased damage.

Meteor Swarm
Damage changed from 20d6 fire to 6d20 fire and 6d20 bludgeon. Reflex save removed.

Summon Creature IX
Summoned creature buffed.

Time Stop
Duration has been shortened.