Subraces

This module features 57 custom subraces to choose from when in character creation. To use one, select your base race and then click the Subrace button. Enter your desired subrace name into the text box that appears. All subraces are further modified by your chosen base race. For example, an Elven Aasimar gains +2 Dex and -2 Con in addition to the benefits listed below.

Aasimar
Restrictions: None Favored Class: Paladin ECL: 2

Benefits +2 Wis, +2 Cha +2 Listen and Spot 15/- Acid, Cold and Electrical Resistance

When using great swords, the Aasimar gets 1 extra attack at 25, 2 at 30 and 3 at 40.

Feats Darkvision Favored Enemy: Outsiders and Undead

Negatives None

Aquatic Elf
Restrictions: Race - Elf Favored Class: Fighter ECL: 1

Benefits +3 Con

Feats Favored Enemy: Goblin and Orc Low Light Vision

Negatives -2 Int

Arctic Dwarf
Restrictions: Race – Dwarf Favored Class: None ECL: 2

Benefits +2 Str, +4 Con 100% Cold Immunity

Feats Exotic Weapon Proficiency Favored Enemy: Giant and Orc

Negatives 50% Fire Vulnerability

Azer
Restrictions: Race - Dwarf Favored Class: None ECL: 2

Benefits +2 Str, +4 Con 100% Fire Immunity Base SR 13 (Does not stack with Monks Diamond Soul)

Feats Favored Enemy: Elementals Weapon Proficiency: Warhammer

Negatives 50% Cold Vulnerability

Battlerager
Restriction: Race - Dwarf Favored Class: None ECL 4

Benefits +4 Str, +2 Con +50 Intimidate & Taunt 5% Physical Immunity

Feats Ambidexterity Dirty Fighting Epic Barbarian Damage Reduction Exotic Weapon Proficiency Two Weapon Fighting Two Weapon Fighting, Improved

Negatives -2 Dex, -2 Wis, -2 Cha

Blood Elf
Restrictions: Race - Elf Favored Class: Blackguard ECL: 4

Benefits +3 Str, +4 Con, +3 Cha Fear, Paralyze and Stun Immunity +5 Hide +3 Fort Save 50% Acid Immunity

When using bastard swords, the Blood Elf gets 1 extra attack at 25 and 2 at 40.

Feats Blind Fight Cleave Darkvision Epic Prowess

Negatives -2 Int 75% Divine Vulnerability

Brownie
Restrictions: Race - Halfling Favored Class: Rogue ECL: 1

Benefits +4 Dex +10 Hide and Move Silently +20 Tumble

Feats Low Light Vision

Negatives -2 Str

Cavalier
Restrictions: Race - Human Favored Class: Paladin ECL: 3

Benefits +4 Str, +2 Wis 10% Slashing Immunity 25% Divine Immunity

When using halberds, the Cavalier gets 1 extra attack at 25, 2 at 30 and 3 and 40.

Feats Improved Crit Halberd Overwhelming Crit Halberd

Negatives -2 Dex, -2 Con 10% Piercing Vulnerability 25% Magical Vulnerability

Death Knight
Restrictions: Race - Human, Class Requirement - Paladin 5 Available Classes: Barbarian, Blackguard, Champion of Torm, Fighter, Paladin Favored Class: None ECL: 4

Benefits +3 Str, +2 Con +5 Regen/Round 15% Piercing and Slashing Immunity 15% Cold and Electricity Immunity

Armor of the Undead: Heavy Armor with Crit Immunity. Must start as Evil to acquire.

Feats None

Negatives -3 Dex 100% Divine Vulnerability

Deep Dwarf
Restrictions: Race - Dwarf Favored Class: None ECL: 1

Benefits +3 Con, +2 Wis +3 Fort and Will Save +1 to Saves vs Poison

Feats Favored Enemy: Constructs and Elementals

Negatives None

Deep Halfling
Restrictions: Race - Halfling Favored Class: None ECL: 0

Benefits None

Feats Darkvision Keen Senses

Negatives -2 Move Silently

Derro
Restrictions: Race – Dwarf. No Druid/Shifter levels permitted. No Mage shifting. Favored Class: Sorcerer ECL: 3

Benefits +2 Dex, +2 Con, +2 Cha Base SR 5 +2 SR/lvl (Does not stack with Monks Diamond Soul)

Feats Blind Fight Combat Casting

Negatives None

Derrzagon
Restrictions: Race - Dwarf. No Druid/Shifter levels permitted. No Mage shifting. Favored Class: Shadowdancer ECL: 3

Benefits +3 Dex, +3 Int, +3 Wis 50% Cold Immunity 10/- Acid and Fire Resistance +2 SR/lvl (Does not stack with Monks Diamond Soul)

Feats Blind Fight Keen Senses Epic Reflex

Negatives -3 Str, -4 Cha 50% Fire Vulnerability

Disciple Slayer
Restrictions: Race – Half Orc Favored Class: None ECL: 4

Benefits +3 Str, +3 Con +30 Taunt +5 Universal Saves 75% Divine Immunity

When using a scythe, the Disciple Slayer gets 1 extra attack at 25 and 2 at 40.

Feats Blindfight Cleave Exotic Weapon Proficiency Weapon Focus: Scythe

Negatives -3 Cha 20% Magic Vulnerability

Dragonling
Restriction: Race - Halfling Favored Class: None ECL 3

Benefits +2 Str & Con 50% Acid Immunity

When using a scimitar, the Dragonling gets 1 extra attack at 25 and 2 at 40.

Feats Toughness Weapon Focus: Scimitar Whirlwind Attack

Negatives -2 Dex, -2 Int 50% Electrical Vulnerability

Drow
Restrictions: Race - Elf. No Druid/Shifter levels permitted. No Mage shifting. Favored Class: Cleric and Wizard ECL: 3

Benefits +2 Dex, +3 Int, +3 Cha +2 Will Save +1 to Saves vs Spells +2 SR/lvl (Does not stack with Monks Diamond Soul)

Feats Darkvision Exotic Weapon Proficiency

Negatives 10% Divine Vulnerability 10% Positive Vulnerability

Duergar
Restrictions: Race - Dwarf Favored Class: Fighter ECL: 2

Benefits +3 Str, +2 Con Immunity to Paralysis and Poison +4 Move Silently +1 Listen and Spot

Feats Alertness Favored Enemy: Dwarves and Elves

Negatives -2 Cha

Familiar
Restriction: Race - Halfling Favored Class: None ECL 3

Benefits +4 Str, +2 Dex, +4 Con +15 Tumble 50% Speed Increase

Feats Dodge Knockdown Mobility

Negatives 25% Negative Energy Vulnerability

Forest Gnome
Restrictions: Race - Gnome Favored Class: None ECL: 0

Benefits +1 AB vs Goblin, Orc and Reptilian +4 Hide

Feats None

Negatives None

Githyanki
Restrictions: Race - Human. No Druid/Shifter levels permitted. No Mage shifting. Favored Class: Fighter ECL: 2

Benefits +2 Dex, +2 Con Base 5 SR +2 SR/lvl (Does not stack with Monks Diamond Soul)

Feats Darkvision Exotic Weapon Proficiency

Negatives -2 Wis

Githzerai
Restrictions: Race - Human. No Druid/Shifter levels permitted. No Mage shifting. Favored Class: Monk ECL: 2

Benefits +3 Dex, +2 Wis Base 5 SR +2 SR/lvl (Does not stack with Monks Diamond Soul)

Feats Darkvision Weapon Focus : Unarmed

Negatives -2 Int

Goblin
Restrictions: Race - Human Favored Class: Rogue ECL: 1

Benefits +2 Dex +4 Move Silently

Feats Darkvision Favored Enemy: Elf and Human

Negatives -2 Str, -2 Cha

Gray Elf
Restrictions: Race - Elf Favored Class: None ECL: 0

Benefits +2 Int

Feats None

Negatives -2 Str

Half Blue Dragon
Restrictions: None Favored Class: None ECL: 4

Benefits +3 Str, +2 Con, +2 Int, +2 Cha 100% Electrical Immunity Immune to Paralysis

Feats None

Negatives None

Half Ogre
Restrictions: Race - Human Favored Class: Barbarian ECL: 2

Benefits +5 Str, +4 Con 15% Bludgeon Immunity 25% Cold Immunity +15% Movement Speed

A half ogre is a large creature.

Feats Bullheaded Dirty Fighting Low Light Vision

Negatives -2 Dex, -4 Int, -4 Wis, -4 Cha

Half-Celestial
Restrictions: None Favored Class: None ECL: 4

Benefits +3 Str, +2 Dex, +3 Con, +2 Int, +3 Wis, +3 Cha 50% Acid Cold, and Electrical Immunity Immune to Disease +4 Fort Save

Feats Low Light Vision

Negatives 50% Fire and Negative Energy Vulnerability

Half-Fiend
Restrictions: None Favored Class: None ECL: 4

Benefits +3 Str, +3 Dex, +2 Con, +3 Int, +2 Cha Immune to Poison 20/- Acid, Cold, Electrical and Fire Resistance

Feats Darkvision Smite Good

Negatives 25% Divine and Positive Energy Vulnerability

Hobgoblin
Restrictions: Race - Human Favored Class: Fighter ECL: 1

Benefits +2 Dex, +2 Con +4 Move Silently

Feats Darkvision Favored Enemy: Human

Negatives None

Kender
Restrictions: Race - Halfling Favored Class: None ECL: 3

Benefits +2 Dex, +4 Cha +20 Open Lock and Taunt +4 Will Save

Feats Hide in Plain Sight Keen Senses Spring Attack

Negatives -2 Str, -2 Con -5 Concentration and Discipline

Kenku
Restrictions: None Favored Class: Assassin ECL: 3

Benefits +4 Dex +8 Hide and Move Silently

Feats Crippling Strike Opportunist Weapon Focus: Shortbow Weapon Specialization: Shortbow

Negatives -2 Str, -2 Int

Kobold
Restrictions: Race - Human Favored Class: Sorcerer ECL: 1

Benefits +2 Dex +2 Search

Feats Darkvision Favored Enemy: Elf and Human

Negatives -4 Str, -2 Con

Lich
Restrictions: Race - Human Available Classes: Wizard, Sorcerer or Pale Master. One level of any other class permitted. Favored Class: None ECL: 4

Benefits +2 Con, +4 Int, +4 Cha +5 Regen/Round 15% Piercing and Slashing Immunity 15% Cold and Electricity Immunity

Robes of the Undead: Robes with Crit Immunity. Must start as Evil to acquire.

Feats Combat Casting Greater Spell Penetration

Negatives -2 Str, -2 Dex 100% Divine Vulnerability

Lupinal
Restrictions: Race - Human Favored Class: Ranger ECL: 3

Benefits +2 Str, +3 Dex, +2 Con, +2 Cha

Feats Bane of Enemies Favored Enemy: Dragon and Elf Rapid Shot Weapon Focus: Longbow

Negatives -2 Int

Mindflayer
Restrictions: Race - Human Favored Class: Wizard ECL: 4

Benefits +6 Int Movement Speed: Fast +20 Concentration Immune to Fear and Mind Affecting

Male mindflayers are medium creatures. Female mindflayers are small creatures.

Feats Combat Casting Combat Casting, Improved Spell Penetration, Greater Spell Penetration, Epic

Negatives -2 Str, -2 Cha

Minotaur
Restrictions: Race – Half Orc Favored Class: Barbarian ECL: 2

Benefits +4 Str, +4 Con 15/- Physical Damage Resistance

A minotaur is a large creature.

Feats None

Negatives -3 Int, -3 Wis, -3 Cha

Ninja
Restrictions: None Favored Class: None ECL: 3

Benefits +2 Dex, +2 Int Movement Speed: Fast +8 Hide and Move Silently +1 AB at level 1 and +1 AB every 10 levels thereafter (total +5 AB)

When using shuriken, the ninja gets 2 extra attacks at 10, 3 at 20, 4 at 30 and 5 at 40

When using the following weapon types, the ninja will get 1 extra attack at 25 and 2 at 40: Nun-chuck, Sai, Jitte, Tonfa (Not all weapons of these types will grant the ninja extra attacks. Read the weapon description to know what weapon is “ninja friendly”)

Feats Hide in Plain Sight Improved Critical: Shuriken Overwhelming Critical: Shuriken Skill Focus: Hide Skill Focus: Hide, Epic Weapon Proficiency: Monk

Negatives None

Orc
Restrictions: Race - Human Favored Class: Barbarian ECL: 1

Benefits +4 Str

Feats Darkvision Favored Enemy: Dwarf, Elf and Human

Negatives -2 Int, -2 Wis, -2 Cha

Pixie
Restrictions: Race - Human Favored Class: Sorcerer ECL: 4

Benefits +3 Dex, +3 Int, +4 Wis, +3 Cha 50% Movement Speed Increase +2 Listen, Search and Spot +1 SR/lvl (Does not stack with Monks Diamond Soul)

Feats Dodge Low Light Vision

Negatives -3 Str 20% Negative Energy Vulnerability

Quasit
Restriction: Race - Gnome Favored Class: None ECL 4

Benefits +4 Dex & Int Movement Speed: Fast 100% Fire Immunity

Feats Combat Casting Dodge Empower Spell Epic Outsider Shape* Quicken Spell

Negatives -3 Str

* To enable this feat you must have one level of Shifter. You may rebuild without Shifter. The feat will remain active.

Quickling
Restriction: Race - Halfling. No Druid/Shifter levels permitted. No Mage shifting. Favored Class: None ECL 2

Benefits +6 Dex Movement Speed: DM (=275%)

Feats None

Negatives -3 Str

Samurai
Subrace name must be capitalized. Restrictions: Race - Human Favored Class: None ECL: 4

Benefits +2 Str, +2 Wis +12 Concentration and Discipline

When using a katana, the samurai gets 1 extra attack at 25 and 2 at 40.

Quest Katana: Quest line granting an increasingly powerful blade only available to Samurai.

Feats Exotic Weapon Proficiency Overwhelming Critical: Katana

Negatives -2 Cha

Shaolin
Restrictions: Race - Human. No Druid/Shifter levels permitted. No Mage shifting. Favored Class: Monk ECL: 3

Benefits +3 Wis 10/- Magic Resistance 20% Concealment Base 5 SR +1 SR/lvl (Does not stack with Monks Diamond Soul)

Feats Epic Improved Ki Strike 5 Improved Stunning Fist 5 Weapon Specialization: Unarmed Weapon Specialization: Unarmed, Epic

Negatives -4 Cha

Sphinx
Restriction: Race - Half Orc Favored Class: None ECL 3

Benefits +3 Dex, +5 Cha 15/- Bludgeon Resistance

Feats Divine Grace Exotic Weapon Proficiency Lasting Inspiration Still Spell

Negatives -2 Wis 25% Fire Vulnerability

Storm Templar
Restrictions: Race - Human Favored Class: Cleric ECL: 3

Benefits +2 Int, +5 Wis, +2 Cha +4 Fort Save

Feats Combat Casting Empower Spell Maximize Spell Spell Penetration

Negatives -2 Str, -3 Dex

Succubus
Restrictions: Race - Human Favored Class: None ECL: 3

Benefits +1 Str, +2 Dex, +1 Wis, +4 Cha 50% Acid, Electrical, Fire and Negative Energy Immunity +20 Perform and Taunt

Feats Curse Song

Negatives 50% Cold and Divine Vulnerability

Svirfneblin
Restrictions: Race - Gnome Favored Class: Rogue ECL: 3

Benefits +2 Dex, +2 Wis +2 Universal Saves +2 Hide and Listen +1 SR/lvl (Does not stack with Monks Diamond Soul)

Feats None

Negatives -2 Con, -1 Cha

Swashbuckler
Restrictions: None Favored Class: None ECL: 4

Benefits +3 Dex, +1 Int, +3 Cha +60 Parry +10 Intimidate

Feats Ambidexterity Disarm Disarm, Improved Two Weapon Fighting Weapon Finesse Weapon Focus: Rapier

Negatives -4 Wis

Tallfellow Halfling
Restrictions: Race - Halfling Favored Class: None ECL: 0

Benefits None

Feats Keen Senses

Negatives -2 Move Silently

Thief Acrobat
Restrictions: Class Requirement - Combined Rogue + Assassin levels must equal 20. Favored Class: Assassin and Rogue ECL: 4

Benefits +6 Dex Immunity to Knockdown +5 Reflex +50 Hide and Move Silently Move Speed Increased +5 Natural AC

Feats Defensive Roll Expertise Mobility Skill Focus: Tumble Skill Focus: Tumble, Epic Spring Attack

Negatives -4 Int, -2 Wis

Tiefling
Restrictions: None Favored Class: Rogue ECL: 1

Benefits +2 Dex, +2 Int +2 Bluff and Hide 5/- Cold, Electrical and Fire Resistance

Feats Darkvision

Negatives -2 Cha

Troll
Restriction: Race – Half-Orc Favored Class: None ECL 4

Benefits +3 Str, +5 Con 5% Piercing and Slashing Immunity 10% Bludgeoning Immunity +40 Regen/Round

A troll is a large creature.

Feats None

Negatives -2 Dex, -3 Int, -3 Wis, -3 Cha 50% Acid and Fire Vulnerability 25% Magic Vulnerability

Urdunnir
Restrictions: Race - Dwarf Favored Class: None ECL: 1

Benefits +2 Str, +3 Con +2 Fort Save

Feats None

Negatives None

vampire
Make sure you write the subrace exactly as it is written here in bold. Restrictions: None Favored Class: None ECL: 4

Benefits +2 Str, +3 Dex, +1 Wis, +3 Cha 50% Movement Speed Increase +5 Regen/Round 15% Bludgeon and Slashing Immunity 100% Negative Energy Immunity

Feats Blind Fight Bone Skin 2 (+2 Natural AC) Disarm Low Light Vision Weapon Focus: Unarmed

Negatives -2 Con 100% Divine Vulnerability 50% Fire Vulnerability

Warlock
Warlock (for males), witchlock (for females) Make sure you write the subrace exactly as it is written here in bold. Restriction: Race - Gnome Favored Class: Sorcerer ECL 4

Benefits +6 Cha

Feats Spell Focus: Necromancy Spell Focus: Necromancy, Greater Spell Focus: Necromancy, Epic Spell Penetration, Greater Spell Penetration, Epic

Negatives -2 Dex, -2 Con, -2 Int

Wild Dwarf
Restrictions: Race - Dwarf Favored Class: None ECL: 2

Benefits +5 Con 25/- Fire Resistance +1 Fort Save +4 to Saves vs Poison +1 to Saves vs Disease

Feats Favored Enemy: Goblin and Orc

Negatives None

Wild Elf
Restrictions: Race - Elf Favored Class: None ECL: 1

Benefits +3 Con

Feats Favored Enemy: Animal, Goblin and Orc

Negatives -2 Int

Wood Elf
Restrictions: Race - Elf Favored Class: Ranger ECL: 1

Benefits +2 Str

Feats Favored Enemy: Animal, Goblin and Orc

Negatives -2 Int